The Lost Front Loadouts Hub
Class kits, buy orders, and ready loadouts for trench and checkpoint fights.
The Loadouts Hub is where The Lost Front players turn tier theory into kits you can buy and equip. Type Productions’ military FPS rewards clear roles: who heals, who holds, who drones, and which primary matches the range you actually fight. Start here, then open the detailed page for plug-and-play setups.
Primary child page: Best Loadouts — Assault, Medic, Marksman, Drone Operator, and Machine Gunner kits with gun picks and tips.
What a good loadout includes
Every spawn kit in The Lost Front is roughly three layers:
- Primary — assault rifle, DMR, or LMG that defines your range
- Secondary — pistol, machine pistol, or launcher for panic swaps and clears
- Support — grenades, bandages, or drone tools locked by class
Credits earned during the match restock support items and unlock shop guns. There are no working official codes as of September 2026, so loadout progress is playtime and smart spending—see Codes for alternatives like VIP credits.
How this hub connects to tiers
Read roles on the Class Tier List (S Medic, A Assault, B Marksman, C Drone for beginner practicality). Then lock guns using the Weapon Tier List (AS-VAL CQB, AKS starter, AKM upgrade, RPK/PKM holds). This Loadouts Hub sits between those pages and the match: less “why,” more “equip this.”
Suggested flow for new players:
- Getting Started — spawns, checkpoints, XP
- Class Tier List — pick a role path
- Weapon Tier List — know the buy order
- Best Loadouts — copy a kit and adjust
- weapons guide — deepen attachments and recoil notes
Passes that change your kit
- VIP (599 Robux) — one-time credit burst, +100% XP, VIP tag, exclusive HDM suppressed pistol. Speeds every loadout unlock.
- American Guns (399 Robux) — M16A1 primary access and M1911 secondary.
- No Team Limit (199 Robux) — ignore balance locks when stacking with friends; does not add guns.
Passes are optional. Free AKS-74 plus smart class play still wins pubs. Cheating with ESP or silent aim risks a permanent ban—read Scripts before you even search that rabbit hole.
Match roles to map moments
Early match: Assault or Medic with AKS/AKM, push middle with trenches. Enemy stacks a doorway: RPG-22 secondary or grenades. Long grass duel: Marksman scoped kit. Need intel: one Drone Operator, not the whole team. Holding last choke: Machine Gunner with RPK or PKM.
Change class on respawn when the front shifts. A loadout that won the first point may be wrong for the third. Keep the Tier List Hub and Updates bookmarked after attachment patches (AKS-74U, GL-06, optic rails, and friends).
Community and fairness
Official Discord and Roblox links live on Discord & Community Links. Ask loadout questions there, then verify numbers against this wiki. Fan pages can drift after patches—our Best Loadouts page is the checklist you should refresh first.
Build for the objective, not only the kill feed. The best loadout is the one your squad still has ammo and heals for when the capture bar ticks.
Frequently Asked Questions
Quick answers for The Lost Front players.
Where are the actual class kits listed?
Open Best Loadouts for Assault, Medic, Marksman, Drone Operator, and Machine Gunner setups.
What should I buy first with credits?
Master AKS-74, then AKM ($850), then AS-VAL if you fight CQB. Full order is on the Weapon Tier List.
Do I need VIP to use good loadouts?
No. VIP speeds XP and credits but free and credit guns already cover meta kits on Best Loadouts.
Which class loadout is best for beginners?
Assault starter kit, then Medic once you hit level 5. See the Class Tier List for why.
Where do I track weapon balance changes?
Check Updates after patches, then revisit this hub and Best Loadouts.